un
All templates

Preparing the template…

Corvid, a fictional 320-person software company in Amsterdam that makes scheduling tools for hospitals, welcomes Amira, a new product designer. All names and figures are fictional.

What each slide does

  1. 01CoverA welcome by name as the title, one warm line, and who meets them on day one with a portrait place; a large photo place of the office or team.
  2. 02From SaraA short letter from the founder or leader, on a sheet with their signature, and their portrait place beside it.
  3. 03First weekThe first week as five day cards: the day, its one big moment highlighted with an icon, and two or three other things.
  4. 04First 90 daysThe first ninety days as a climb over three hills: at each, the day, a flag icon, what you will have done, and two or three goals.
  5. 05Your peopleThe people around the new person in rings: 'You' in the middle, the closest people on the inner ring, the wider team outside, each with a portrait place; beside it, what each role does for them.
  6. 06The companyThe company as teams: a circle per team sized by its people, the new person's team in the accent.
  7. 07What we makeWhat the company makes: a photo or screen place per product, its name, one line, and two numbers.
  8. 08Who we serveWho the company serves: a large photo place of the people it is for, with three numbers and one of their quotes in cards over it.
  9. 09ValuesValues as stories: a photo place, the value's name, what it means, and what the new person will see it look like.
  10. 10How we decideHow a decision gets made, as five steps joined by a line: an icon in a circle, the step, what happens, and how long it takes.
  11. 11Our wordsThe company's own words as a glossary in two columns: the word, how it is used, and what it means.
  12. 12Day one setupWhat to set up on day one as a checklist: a box to tick, an icon, the tool and what it is for, and how long it takes.
  13. 13The yearThe year at a glance as a ring of months, busy months in the accent; beside it, the numbered moments of the year with their month.
  14. 14Who to askWhere to get help: common questions in speech bubbles on the left, an arrow, and the person or channel to ask, with a portrait place.
  15. 15What you getWhat the new person gets, drawn as a receipt: each benefit and its value, and a total; beside it, two lines on how to use them.
  16. 16SecurityThe rules that matter most, as five rows: an icon, the rule, and what it means in practice with a tick.
  17. 17PoliciesThe few policies to read in the first week: an icon, the policy and why it matters, how long it takes to read, and whether it needs a signature.
  18. 18Growing hereHow people grow, as a ladder of levels rising left to right: each level's name and what it means, the new person's level in the accent with a 'you start here' chip.
  19. 19FeedbackHow feedback works, as check-ins on one line: each a circle with when, its name and what it is for; the formal reviews filled in.
  20. 20The officeThe office drawn as a floor plan: rooms as boxes with an icon and name, the new person's desk tinted; beside it, the things worth knowing.
  21. 21QuestionsQuestions new people ask, in two columns, each with a short answer.
  22. 22Free layoutA free slide: only the header, title and footer, the body empty. Design it for content no other layout fits.
  23. 23Before MondayWhat to do before day one, then the dated steps of the first weeks.
  24. 24ContactsWho to contact before and after day one: two or three people with role, email and phone.

What makes it work

  • Welcome the person by name and make the first day concrete: when, where, who meets them.
  • Show the first week day by day and the first ninety days as goals, so they know what good looks like.
  • Put faces to names: the buddy, the manager, the team.
  • Explain how things really work here: how decisions are made and the words people use.
  • Make help easy to find: who to ask for what, and where.
  • Keep policies to what matters in week one, and link the rest.