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Corvid, a fictional 320-person software company in Amsterdam that makes scheduling tools for hospitals, welcomes Amira, a new product designer. All names and figures are fictional.
What each slide does
- 01CoverA welcome by name as the title, one warm line, and who meets them on day one with a portrait place; a large photo place of the office or team.
- 02From SaraA short letter from the founder or leader, on a sheet with their signature, and their portrait place beside it.
- 03First weekThe first week as five day cards: the day, its one big moment highlighted with an icon, and two or three other things.
- 04First 90 daysThe first ninety days as a climb over three hills: at each, the day, a flag icon, what you will have done, and two or three goals.
- 05Your peopleThe people around the new person in rings: 'You' in the middle, the closest people on the inner ring, the wider team outside, each with a portrait place; beside it, what each role does for them.
- 06The companyThe company as teams: a circle per team sized by its people, the new person's team in the accent.
- 07What we makeWhat the company makes: a photo or screen place per product, its name, one line, and two numbers.
- 08Who we serveWho the company serves: a large photo place of the people it is for, with three numbers and one of their quotes in cards over it.
- 09ValuesValues as stories: a photo place, the value's name, what it means, and what the new person will see it look like.
- 10How we decideHow a decision gets made, as five steps joined by a line: an icon in a circle, the step, what happens, and how long it takes.
- 11Our wordsThe company's own words as a glossary in two columns: the word, how it is used, and what it means.
- 12Day one setupWhat to set up on day one as a checklist: a box to tick, an icon, the tool and what it is for, and how long it takes.
- 13The yearThe year at a glance as a ring of months, busy months in the accent; beside it, the numbered moments of the year with their month.
- 14Who to askWhere to get help: common questions in speech bubbles on the left, an arrow, and the person or channel to ask, with a portrait place.
- 15What you getWhat the new person gets, drawn as a receipt: each benefit and its value, and a total; beside it, two lines on how to use them.
- 16SecurityThe rules that matter most, as five rows: an icon, the rule, and what it means in practice with a tick.
- 17PoliciesThe few policies to read in the first week: an icon, the policy and why it matters, how long it takes to read, and whether it needs a signature.
- 18Growing hereHow people grow, as a ladder of levels rising left to right: each level's name and what it means, the new person's level in the accent with a 'you start here' chip.
- 19FeedbackHow feedback works, as check-ins on one line: each a circle with when, its name and what it is for; the formal reviews filled in.
- 20The officeThe office drawn as a floor plan: rooms as boxes with an icon and name, the new person's desk tinted; beside it, the things worth knowing.
- 21QuestionsQuestions new people ask, in two columns, each with a short answer.
- 22Free layoutA free slide: only the header, title and footer, the body empty. Design it for content no other layout fits.
- 23Before MondayWhat to do before day one, then the dated steps of the first weeks.
- 24ContactsWho to contact before and after day one: two or three people with role, email and phone.
What makes it work
- Welcome the person by name and make the first day concrete: when, where, who meets them.
- Show the first week day by day and the first ninety days as goals, so they know what good looks like.
- Put faces to names: the buddy, the manager, the team.
- Explain how things really work here: how decisions are made and the words people use.
- Make help easy to find: who to ask for what, and where.
- Keep policies to what matters in week one, and link the rest.